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Debate: Video games
From Debatepedia
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[Edit] Are video games good for children, adults, and the public? |
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[Edit] Background and Context of Debate: |
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[Edit] [ ]Confidence: Do video games improve a person's confidence? | |
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[Edit] Pro
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[Edit] Con
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[Edit] [ ]Entertainment: Are video games a good form of entertainment? | |
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[Edit] Pro
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[Edit] Con
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[Edit] [ ]Do video games create friends and virtual communities? | |
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[Edit] ProThere are many ways in which video games help to create communities. Some communities are even based on video games! Younger students of various backgrounds often share a common interest in videos games. This leads to people who normally would not associate with each other grouping together. It also leads to more complicated dialogue, such as giving instructions about how to pass certain areas in a video game. Like other interests, those who are passionate about it are happy to discuss their hobby with anybody. Some video games allow gamers to trade and share secrets through the game design. Trading Pokemon is an example of this. It helps youth learn skills such as negotiation, as well as allowing youth to be generous within the game. Who can not say that giving a friend a Pokemon of great value is not a present! More and more video games are becoming highly integrated communities. Games such as World of Warcraft, and the Sims allow people to build friendships, and even relationships in a virtual environment.
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[Edit] ConMost people play video games alone, and do not interact with other people. Since video games are addictive, they can often destroy a community. Many people who were active in a variety of things change once they develop an interest in video games. Since most video games demand a lot of time to complete, and are most often enjoyed alone, people who become active gamers lose touch with their community. Some games try to emulate communities, such as the Sims or Second Life. However, these games do not function like a real community. the gamers who use them are often more vulgar and inappropriate since there are no consequences to their actions. This can lead to antisocial behavior. They way people conduct themselves in video games and on the internet in general is often rude and free of inhibitions.
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[Edit] See also
[Edit] External linksVideo Games and Health: Teen Health and Video Games: http://www.cyh.com/HealthTopics/HealthTopicDetails.aspx?p=243&np=295&id=2375 Video Games are good for your Health: http://www.medicalnewstoday.com/articles/27474.php Video Games are bad for you heath: http://www.associatedcontent.com/article/419162/online_video_games_are_bad_for_your.html Computer games are bad for the brain: http://www.abc.net.au/rn/talks/8.30/helthrpt/hstories/hr161004.htm Your brain on Video Games: http://discovermagazine.com/2005/jul/brain-on-video-games Video Games and Community: as a community building tool: http://www.npr.org/templates/story/story.php?storyId=98794201 independent video game development: http://en.wikipedia.org/wiki/Independent_game_development bulbapedia... pokemon online community: http://bulbapedia.bulbagarden.net/wiki/Main_Page
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